Apple Motion 5 – 101: Lesson 12 – The H.U.D

By Kevin P. McAuliffe (doddleNEWS)

The H.U.D in Apple Motion 5 is one of my favorite “Best Kept Secrets.”  Many people don’t know that it’s there, but a simple press of F7 will quickly reveal it, and will also have motion graphics designers closing it, because they don’t understand it, or how it works, but to be honest, it’s a simple tool that will help speed up your workflow immensely.

The Head’s Up Display (HUD) is really designed to be used when you’re selecting a clip, effect or behavior. It’s designed to give you quick access to most of (if not all) the parameters associated with whatever you’ve clicked on. If you’ve simply clicked on a layer in your Layers Tab, you’ll have access to that layer’s Transfer Mode, Drop Shadow, Opacity, and even Blur.

Standard HUD

Once you click on an effect, you’ll have access to many of the more “popular” parameters of the effects, to save you from having to go to the Inspector. But, when it comes to the HUD and Behaviors, this is where it really shines. When using Behaviors, the HUD is an essential tool, as it is what will let you animate the footage in your comp, not with keyframes, but with a very visual, simple to use interface that will have you creating very organic looking animations, in seconds, with little to no learning curve.

Be sure to check out our growing list of Apple Motion 5 – 101 tutorials here. You can pick up Motion 5 [iTunes link] and Compressor 4 [iTunes link], only $49 each. Also, check out Final Cut Pro X here [iTunes link], it’s only $299 and there’s a free 30-day trial.

Kevin P. McAuliffe is one of the Senior Editors at Extreme Reach in Toronto, Canada. His current clients include Paramount Pictures, Warner Bros. Pictures, Walt Disney Pictures, and E1 Entertainment, to name a few. You can follow him on Twitter @kpmcauliffe.

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