Premiere Pro Tutorial Part 63: Time Remapping

premiere-pro-iconBy Andrew Devis (doodleNEWS)

In this Premiere Pro tutorial, we talk about Time Remapping, which enables advanced tools to play with the timing of your shot. For example, with other tools such as the ‘Rate Stretch Tool’ the speed change is constant while with time remapping you can vary the change in speed.

While Time Remapping is found in the ‘Effect Controls’ panel for every clip:

Effects Control Panel
Effects Control Panel

… and you can obviously add keyframes by clicking the diamond shaped icon between the two little arrows(shown in blue above) – but this probably isn’t the easiest way. The easiest way is to enable a view of ‘Time Remapping’ keyframes on the clip itself. To do this, make sure you have a tall track and then right-click on the little grey ‘fx’ box you see at the top left of the clip and choose ‘Time Remapping’ from the menu.

Choosing Time Remapping on a Clip
Choosing Time Remapping on a Clip

Once you’ve done this, the grey line on the clip represents the speed of that clip and you can add a new type of keyframe to control the speed of selected portions of the clip.

So, for example, I have a clip where a man jumps as he runs from explosions. Say for effect I want to have his jump go in slow-motion and maybe even pause in mid-jump before rushing off screen. How do I do that?

Man Jumping
Man Jumping

Start by moving the playhead to key points. For example, at the start and end of the jump. When you get to those points, add keyframes by CNTL (PC) CMD (MAC) + Click on that line.

Keyframes Added
Keyframes Added

In the next blog we’ll talk about the actual speed changes and ‘easing’ those changes for smooth slow-mo.

Check out our growing list of Premiere Pro tutorials here.

Media courtesy of Adobe

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